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Sonic 1 swimming sprites
Sonic 1 swimming sprites






Treadmill Effect: Sonic has the power to make himself move in place.Tailwind Generation: Sonic can move fast enough to generate a tailwind around and behind him, pushing/throwing things around/behind him.Projectile Body: Sonic can utilize his own powers to form a projectile sphere or coating of his body, becoming a living bullet.Acceleration Resistance: Sonic is unharmed by high acceleration and its effects, resisting speeding up, slowing down, stopping and making very sharp turns.Enhanced Hearing: Sonic has ears enhanced to hear with amazing clarity, distance, and even frequencies outside normal range.He is also able to perfectly balance on any object, no matter how narrow or unstable it may be. This combination makes him almost impossible to being knocked down/imbalanced, falling down, and able to recover from momentary imbalances near instantly. Enhanced Balance: Sonic has an extremely well developed sense of balance, the positioning of limbs, and the center of balance as well as the physical condition to use these facts.

sonic 1 swimming sprites

  • Enhanced Dexterity: Sonic can precisely control his movements and muscles, making him unable to be clumsy or fumbling.
  • Enhanced Jump: Sonic can jump incredible distances and land safely, covering frighteningly tall heights and long distances.
  • Supernatural Athleticism: Sonic is able to perform acrobatic and gymnastic feats beyond what is considered naturally possible.
  • Megaton Kick: Sonic is able to apply incredible strength and force to his legs which allows him to deliver superpowered kicks.
  • Power Legs: Sonic possesses great physical strength and speed in his legs and lower body.
  • Note: Information for this section comes from the Sonic News Network and the Superpower Wiki, along with observing how he fights in the Sprite Chronicles series. Sonic later realizes that he was being corrupted by Dark Sonic and, after having been freed from his possession, returns to his original way of thinking.

    sonic 1 swimming sprites

    This led to a decision, which is easily noticed by his friends, that Sonic wouldn't normally make: letting Dr. Eggman can become more of a threat by possibly creating machines who are more powerful than the Mechas. After losing to the Mechas and through the influence of Dark Sonic, Sonic has realized that Dr. He also tends to go to places on his own, to his friends' annoyance.

    sonic 1 swimming sprites

    Sonic tends to be carefree and likes to joke around, even in serious situations.








    Sonic 1 swimming sprites